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Shadow era draw engines
Shadow era draw engines





shadow era draw engines

What was meant to be a way of throwing haymakers to fundamentally shift the game in my direction, proved to be something that was taking up space within the deck, wasting entire turns of multiple games at sorcery speed.

#Shadow era draw engines plus#

Moving away from miracles, on the other hand, came from the fact that I didn’t really enjoy managing the miracles in my hand in combination with Aminatou’s plus ability. This did mean the loss of Inverter of Truth, which pains me even to this day but after reflecting on it, manifest proved to be a contributor to the gameplay within the deck being pulled in far too many different directions. I love manifest, so it can still be seen with Mastery of the Unseen, but the auras that manifested cards from the top of my library became something that wasn’t very fulfilling and often didn’t pay off in the ways that I intended. The biggest paradigm shift within this deck since my last discussion on it was the moving away from the manifest and miracles mechanics. Lands: 4 Island, 3 Plains, 2 Swamp, Ash Barrens, Bad River, Barren Moor, Blasted Landscape, Command Tower, Desert of the Glorified, Desert of the Mindful, Desert of the True, Drifting Meadow, Drowned Catacomb, Flood Plain, Forge of Heroes, Glacial Floodplain, Glacial Fortress, Ice Tunnel, Isolated Chapel, Lonely Sandbar, Polluted Mire, Raffine’s Tower, Remote Isle, Secluded Steppe, Snowfield Sinkhole, Temple of Deceit, Temple of Enlightenment, Temple of Silence, Underdark Rift Sorceries: Akroma’s Vengeance, Aminatou’s Augury, Approach of the Second Sun, Farewell, Inevitable Betrayal, Time Warp

shadow era draw engines shadow era draw engines

Instants: Ancient Excavation, Commit // Memory, Consider, Eerie Interlude, Faithful Mending, Otherworldly Gaze, Scout’s Warning, Sudden Substitution, Teferi’s Ageless Insight, Teferi’s Protection, Teferi’s Time Twist Planeswalkers: Dakkon, Shadow Slayer, Jace, Arcane Strategist, Liliana Vess, Sorin, Grim Nemesis, Teferi, Who Slows the Sunset, Venser, the SojournerĪrtifacts: Avarice Totem, Commander’s Sphere, Fellwar Stone, Imposter Mech, Mishra’s Bauble, Scroll of Fate, Sensei’s Divining Top, The Chain VeilĮnchantments: Counterbalance, Eyes Everywhere, Hedron Alignment, Leyline of Anticipation, Mastery of the Unseen, Oath of Gideon, Oath of Jace, Oath of Teferi, Primordial Mist, Puca’s Mischief, Search for Azcanta, Soothsaying, Thought Reflection, Unfulfilled Desires

shadow era draw engines

This week, we’ll highlight the good and bad of the deck’s history and by day’s end, discuss one of the greatest Commander moments I have ever experienced, which happened while playing this deck.Ĭreatures: Cryptic Annelid, Deepglow Skate, Doom Whisperer, Elite Guardmage, Enigma Sphinx, Ethereal Investigator, Glasspool Mimic, Lavinia of the Tenth, Minn, Wily Illusionist, Mistmeadow Witch, Psychosis Crawler, Rakshasa Debaser, Solemn Simulacrum, Soulherder, Suncleanser, Thieving Amalgam, Vendilion Clique, Wernog, Rider’s Chaplain, Whirlpool Rider In some ways, it helped me to understand what kind of Commander games I enjoy and what kind of mechanics I find don’t optimize the fun for me. The deck has come a long way since that first iteration. My only reservation is that because I spoke about Saheeli, the Gifted and Brudiclad, Telchor Engineer in my last two installments, I’m worried that instead of asking “Izzet June?” people will ask “is it 2018?” In light of some recent games I’ve played and the fact that Aminatou, the Fateshifter is being reprinted in Double Masters 2022, I felt it was a incredible time to discuss where this deck has gone since I last spoke about it in early 2019. With all that said, I knew that I was going to get around to today’s topic at some point this Summer. I knew a good amount of 2022 would be highlighting decks that I have written about in the past, in an effort to provide a little bit more continuity. Whereas in the past I felt like I was chasing trends and trying to keep up with each set as it was being released, last Fall I realized that the most constructive way to plan out my creative ventures was to start making a roadmap. Without necessarily meaning to, I have taken the mindset of intentionality highlighted by the Goblin Lore podcast to heart this year.







Shadow era draw engines